
Miskatonic (Beta)
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In Miskatonic, players take control of the power of ancient being, Labgoroth, to control the malleable psyches of puny humans. Harness their fear and prey on their ignorance to summon into their realm and wreak havoc. Labgoroth has trapped four unassuming victims into his lair. Make the maze, steer subconsciouses, and facilitate fear to grow your power. You must act fast, however. As time passes, fear erodes and power fades. Rage against the dying of the dark and stuff out all hopes to achieve total control.
CONTROLS
- Left Mouse Click to USE skills.
- Enter to CONFIRM Barrier & Swap.
- Right Mouse Click to CANCEL skills.
- Mouse Scroll Wheel to rotate board view.
CREDITS
Team Leads
Producer - Jack Rockwood
Art Lead - Isabelle Huff
Programming Lead - Jaylon Sifuentes
Design
Narrative Design - Jack Rockwood
Game Design - Paul Lacoste, Mark Huang, Jack Rockwood
Programming
Jaylon Sifuentes
Lyn Tanner
Linh Nguyen
Ian Lampley
Caleb Flosky
Alex Durand-Hollis
Joey Miller
Art
3D Environment Art - Gray Jacobson
2D Sprite Art - Ren Telzrow, Isabelle Huff
Concept Art - Isabelle Huff, Ren Telzrow
Lighting/VFX - Isabelle Huff, Jaylon Sifuentes, Alex Durand-Hollis
3D Art Implementation - Gray Jacobson
2D Art Implementation - Alex Durand-Hollis
Sound Design
Composer - Priscilla Trejo
Macro Chart
https://docs.google.com/spreadsheets/d/1 4wl9cQ9oGIoAHcl6j1Tv3g2z1wFP_Y720iUlpM_...
ADDITIONAL CREDITS
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Authors | Jack Rockwood, Caleb-Flosky, TeaSippingDuck, huffisab |
| Genre | Puzzle, Strategy |
| Made with | Unity |
| Tags | Horror, Narrative |
| Average session | About a half-hour |




